Subroutines > Detailed Descriptions > AUI > Image
Open and Display

xcall AUI, AUI_IMAGE, IMGOP_LOADDISP, handle, status, strow, stcol, erow, ecol, flags, filename

IMGOP_LOADDISP (4) combine opcodes 1 (Load) and 3 (Display) to save you a step. Note that like opcode 1, it leaves the image in memory, so you can later redisplay it using just opcode 3. caution: table is duplicated in ashev GDI Printing //image; update there if you update here.

Symbol

Value

Description

IMGF_HALFTONE

&h001

Use halftone print method.

IMGF_SCATTER

&h002

Use scatter print method.

IMGF_STRETCH

&h004

Stretch image to fit bounding rectangle. Other­wise retain aspect ratio, meaning the image will likely be smaller than the rectangle in one of the two dimensions.

IMGF_SCALEQ

&h008

Interpolate—i.e., use hq scaling.

IMGF_FORCEXFER

&h010

(ATE) Force image filespec to be treated as relative to the host and transfer it to the client. Applies to IMGOP_LOAD and IMGOP_LOADDISP. See Transfer of Server-Side Images.

 


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