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A-Shell Reference

LOAD <fspec> {switches}

LOAD <common-module-name> /c

The LOAD command loads a module into "user memory". See MEMORY for an explanation of the concept.

Switches

In the list of switches below, the bold shading shows the abbreviations that can be used. In most cases, the abbreviation is simply enough characters to uniquely identify the switch.

Switch

Function

/LOCK

Locks the module in memory so that it cannot be deleted, except by specifying the /UNLOCK switch on the DEL command.

/UNLOCK

Unlock is needed in order to reload (update in memory) a module that was previously locked with the /LOCK switch.

/COMMON

Indicates that the specified module name is not a disk file to be loaded into user memory, but the name of a COMMON module, which is to be initialized. This distinction is necessary since COMMON modules continue to be implemented via internal memory buffers within A-Shell rather than via user memory.

/?

Writes switch listing and usage info to the screen.

 

Comments

The maximum number of modules which can be loaded into user memory per job is 96.

See Also:

•DEL.LIT: deletes modules from memory
•MAP.LIT: display memory modules and memory available
•MEMORY.LIT: change memory size
•MEMORYSP (system parameter): set memory size at system start up
•MX_USRLODXS: load memory modules from within program